This workshop uses the Unity 3D game engine to spatialize 3D sound in virtual reality. The first hour of the workshop is focused on the basics of the Unity 3D user interface to ensure everyone can participate. Following that, we will learn about the Oculus Spatializer plugin which enables the spatialization of sound for virtual reality. Finally we will explore animating the sound position and the properties of spatial sound like distance fall off, reverb, and environment reflections.
Category: Workshop 2020 (page 2)
AR 4 artists
In this workshop, we will look at how to create web-based augmented reality experiences that are free, open-source and don’t require users to download an app. No programming experience required, 10 lines of simple HTML code is all you need to get started. Where you go from there is up to you!