In this workshop, we will look at how to create augmented reality experiences using Unity and Vuforia. No experience required but some unity experience is an asset. The participants will build an AR prototype during this online workshop.
Category: Workshops (page 5)
Intro to Web Art with p5.js
In this introductory workshop, participants will learn some fundamental concepts for writing code to make art for the web. This workshop will provide an orientation to working with p5 and requires no previous coding experience.
Sound Recording Techniques
Video Pool Media Arts Centre has a great studio for recording with a big room, isolation booth and mixing room. Using this venue, Janell will talk about the principles of recording and the process in multi-track recording.
Circuit Playground Express
This workshop will introduce you to the basics of Python programming and embedded platforms like the Adafruit Circuit Playground Express board, which can be used to add lights, sound, and interactivity to costumes, props, and art installations. No previous experience with coding or micro-controllers is required to take advantage of what these technologies have to offer.
Anatomy of Planning a Tech/Art Project
Participants will be led through scaffolding structures designed to aid in the production of a project with an emphasis on technological considerations. This is a practical guide. Topics include collaboration, critiques, roadblocks, development, problem solving, production, exhibition, and project maintenance. Participants are welcome to bring current projects if you have them!
Spatial Audio in Virtual Reality
This workshop uses the Unity 3D game engine to spatialize 3D sound in virtual reality. The first hour of the workshop is focused on the basics of the Unity 3D user interface to ensure everyone can participate. Following that, we will learn about the Oculus Spatializer plugin which enables the spatialization of sound for virtual reality. Finally we will explore animating the sound position and the properties of spatial sound like distance fall off, reverb, and environment reflections.
AR 4 artists
In this workshop, we will look at how to create web-based augmented reality experiences that are free, open-source and don’t require users to download an app. No programming experience required, 10 lines of simple HTML code is all you need to get started. Where you go from there is up to you!
Launch into 5.1 (surround sound workflow)
In this workshop you’ll be introduced to the fundamentals of 5.1 surround sound, the steps involved in preparing your sound elements for a final mix, 5.1 sound design concepts, and an overview of broadcast and theatrical standards.
If you’re interested in audio post, sound design or if you’re a filmmaker who wants to get the most out of your sound track this workshop is a good launchpad.
Sound for Performance + Installation feat. Ableton Live
This workshop will introduce participants to basic sound sequencing and composition for performance and installation. In this one day course participants will learn principles and methods of signal flow, sequencing, basic effect, MIDI composition, digital vs analog, and audio sampling.
Apps Apps and more!
During the workshop, participants will work together on some weird mobile app, along the way learning about various pitfalls and rabbit holes that often derail software projects, and, ultimately, seeing how collaboration is one of the keys to success.










