This workshop will introduce participants to basic sound sequencing and composition for performance and installation. In this one day course participants will learn principles and methods of signal flow, sequencing, basic effect, MIDI composition, digital vs analog, and audio sampling.
Category: Past Workshops (page 5)
Apps Apps and more!
During the workshop, participants will work together on some weird mobile app, along the way learning about various pitfalls and rabbit holes that often derail software projects, and, ultimately, seeing how collaboration is one of the keys to success.
Hand Made Animation Tricks Show and Tell
Maryniuk will present participants with an overview and explanation of every oddball animated technique from his films. These will include: scratch, direct, light paint, paper cut out, stop motion, darkroom techniques and 70’s wedding photo tips.
Documenting Performance Art
As performance-based artists and queer women, Shawna Dempsey and Lorri Millan are passionate about documentation. The fine art canon neglects so many voices and practices; it is essential that we record our own. However, translating a live artwork into digital media can be fraught. What is the difference between documentation and a stand-alone work? What is appropriate to capture? How can the essence of something live be recorded? And what, in their experience, doesn’t work? A variety of examples from Dempsey and Millan and other artists will be shown. Please bring all questions.
MAX 4 ARTISTS
This lecture based workshop will cover the possibilities for artists using Max. Max is a powerful platform that accommodates and connects a wide variety of tools for creative projects such as: sound, graphics, music and interactivity using a flexible patching and programming environment. Max allows users to write a simple, meaningful program within a few minutes, even with limited programming knowledge.
Field Recording : listening to a sound
This workshop will give participants the opportunity to explore their own relationship with sound and gain the basic understanding of the equipment needed to record sound in the field or any where you can take a mobile recording device. The structure of the workshop will be shaped by the participants own artistic + technical experience/interests in field recording with the intention of making the content relevant to all as we learn to listen from new perspectives.
Motion Capture With Ease
Designed with contemporary artists in mind (performers, animators, video artists, game developers and all curious learners), this workshop will teach the workflow for using Video Pool’s new motion capture suit (Perception Neuron) which allows one to create / animate quickly and with ease. You will leave the workshop with the knowledge of how to set up, record data, and apply the data to readymade avatars or 3D objects in Unity (free software).
Build your own Website
Description Learn how to layout, build and create your website. Website creation often is daunting, but engaging in the creative process, organizational strategies and knowing what platforms to use will help you build your website quickly and efficiently. By the end of this workshops participants will begin the layout and building their own site.
Cheap Thrills
Explore the creative potential of undesired, obsolete and affordable video electronics. Learn how to create Video Synthesis on a budget, and embrace the limitations and artifacts of the growing piles of video technology shoved aside by the digital age. Colby Richardson leads this project based workshop on how to make the most with the technology that costs the least.
Unity – Virtual Space
Learn the building blocks to prototyping a simple art installation in virtual reality. The course will include an introduction to the Unity 3D user interface, 3D primitives for prototyping, and basic virtual object interactions like grabbing and throwing. By learning these building blocks, learners can start exploring virtual reality in their art practice.